Thursday's Traveller Proposal
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Thursday's Traveller Proposal
Hey folks, I been thinking about Traveller for a couple of days and here are my thoughts on it;
1) A quick start for the campaign, waking up with no worrying about gear or character generation.
2) A over-laying plot involving a powerful enemy that does not impact on every session.
3) A number of plot driving objectives for the group to accomplish.
4) An easy to manage ship and pre-generated characters to make settling in easier.
5) A great deal of military angle with enough in other departments to attempt to entertain everyone.
Following are the characters - All aged 26 with two terms served.
1) A quick start for the campaign, waking up with no worrying about gear or character generation.
2) A over-laying plot involving a powerful enemy that does not impact on every session.
3) A number of plot driving objectives for the group to accomplish.
4) An easy to manage ship and pre-generated characters to make settling in easier.
5) A great deal of military angle with enough in other departments to attempt to entertain everyone.
Following are the characters - All aged 26 with two terms served.

Admin- Admin
- Posts: 485
Join date: 2009-05-29

Characters
Standard Crew
Navy - Pilot (Grant)
Marine - Gunner (Andy)
Navy - Navigator/Gunner (Dan)
Navy - Engineer (Mat)
Additional Members
Army Soldier (Scott)
Working on posting up character sheets...
All characters begin play with no knowledge of their backgrounds, other then an understanding of their skills that they possess.
Starship Skills Package added to the group.
Navy - Pilot (Grant)
Marine - Gunner (Andy)
Navy - Navigator/Gunner (Dan)
Navy - Engineer (Mat)
Additional Members
Army Soldier (Scott)
Working on posting up character sheets...
All characters begin play with no knowledge of their backgrounds, other then an understanding of their skills that they possess.
Starship Skills Package added to the group.
Last edited by Admin on Fri Sep 07, 2012 10:57 am; edited 3 times in total

Admin- Admin
- Posts: 485
Join date: 2009-05-29

Marine Gunner

StarShip Skills package Pick:
Gunner (Turrent) increased to 2.
Last edited by Admin on Thu Sep 06, 2012 12:34 pm; edited 1 time in total

Admin- Admin
- Posts: 485
Join date: 2009-05-29

Navigator Gunner

Starship Skills Package Picks:
Pilot (Spacecraft) 1
Astrogation increased to 2
Last edited by Admin on Thu Sep 06, 2012 12:45 pm; edited 3 times in total

Admin- Admin
- Posts: 485
Join date: 2009-05-29

Army Soldier

Large Blade is 0, would not allow me to change it.
Starship Skills Package Pick:
Medic 1
Sensors 1

Admin- Admin
- Posts: 485
Join date: 2009-05-29

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